Digital Articles

Hello World — Issue 6

Hello World issue 6 brings together a collection of experts, who address the challenges of ethics, and how that affects and underpins the teaching of computer science. They share ideas, thoughts and experiences, and look at how to inspire students, whilst grounding them in an ethical ethos.

  • Bringing Minecraft – and a bicycle! – to the classroom
  • The Hitchhiker’s Guide to KS3 computing
  • Using Escape Rooms to improve problem-solving skills
  • What’s turning girls off computer science?...

Tags: digital


Hello World — Issue 5

Join us as we celebrate the Year of Engineering in Hello World #5. We’ve brought together a wide range of experts to share ideas, thoughts and advice on how to bring engineering to the classroom, and ways to inspire the next generation…

  • The bluffers’ guide to putting together a tech-themed school trip
  • Inclusion, and coding for the visually impaired
  • Getting students interested in databases
  • Why copying may not always be a bad thing
  • And much more…

Tags: digital


Hello World — Issue 4

Join our panel of experts in issue 4 of Hello World magazine as they discuss successful approaches to professional development. Elsewhere this issue we take a close look at the new Royal Society report ‘After the Reboot’, and share our usual mix of features, insight, and lesson plans…

  • How to become a computing educator
  • Run successful events with the public
  • Finding the next generation of security experts
  • Object Oriented coding with Python

Tags: digital


Hello World — Issue 3

In issue 3 of of Hello World magazine our international panel of experts discusses innovative approaches and technologies for assessing programming skills. Elsewhere we offer essential tips to help independent learners, and much more…

  • Code Club age-range expands to teens
  • Open-source resources explored
  • Embracing the power of play
  • Build Pong in Scratch
  • And much more…

Tags: digital


Hello World — Issue 2

In issue 2 of Hello World magazine we talk to Mitch Resnick about ten years of Scratch, the visual programming tool that revolutionised learning for an entire generation. We also offer practical advice and inspiration for education beyond the classroom, and much more…

  • Draw with code
  • Digital making explained
  • How to host a Hack Jam
  • Practical advice for learning beyond the classroom
  • Barefoot reaches one million kids
  • And much, much more…

Tags: digital


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